• Lingyue Ding
  • PhD student
  • Edith Cowan University

Lingyue Ding’s Ph.D. project aims to design a video game concentrated on teaching children how to use visual arts to develop creative thinking. Her research focuses on the potential for implementing arts-based learning, digital game-based learning (DGBL), and creativity components in children’s education. She will also examine the process of children’s creative thinking generation and implementation by engaging them in digital games for arts-based learning. Her vision is to further explore the potential of emerging and future technologies by optimally using digital technology, encouraging children’s creativity, and advancing the development of critical 21st-century abilities.

Lingyue has an interdisciplinary background with expertise in communications and digital humanities. In her previous work, she analyzed and researched social media, historical works, and sinographs through interdisciplinary and newest computerized methods. Her work has been presented at the International Conference on the Digital Humanities for Historical Works and Sinographs. As the technology leader, she also provided research support for research projects funded by the Department of Science and Technology of Hubei Province, China.

Earliest digital memory

One afternoon, when I was seven years old, we got our first computer at home, and I was so excited to play video games all day!