Video game play and associations among Australian children
About the project
The Australian Children of the Digital Age (ACODA) Longitudinal Study is documenting and tracking digital technology patterns of more than 3,000 Australian families and their children from six months to seven years of age.
This project will utilise the ACODA de-identified data to explore the frequency, location and duration of videogame play, how much time spent gaming varies as s function of other digital technology engagement, and who children play videogames with and how. The study will also explore potential associations between videogame play and several key variables from the data, including parental approaches to supervision, children’s self-regulation, social connectedness, and sleep.