Digital Childhoods Summit

Digital Showbag 

This report highlights nine of the most urgent challenges and issues in terms of everyday use of GenAI tools, especially when children might be using these systems. All of these are in urgent need of greater research, including hearing more from children and young people about how they use, and how they wish to (or don’t wish to) use these tools in the future.

DigIQ–Professional learning modules for educators

  • Module 1 – Interactions and the digital
  • Module 2 – Children’s interests and the digital
  • Module 3 – Learning, play, and the digital
  • Module 4 – Literacy, self-regulation, safety, and the digital

STEAM modules–Professional learning modules for educators

  • Module 1 – What is STEM?
  • Module 2 – The Arts in STEM
  • Module 3 – Connecting, planning and assessing in STEM

An introduction to digital play

This e-learning module is designed to help early childhood educators understand and use relational information literacy (RIL) processes to support young children’s learning as they engage in digital play.